The City Resilience team

The City Resilience team

The City Resilience e-learning team

This is the learning team of the online program on the fundamentals of City Resilience units, formerly known as disaster management. When the subject matter expert (SME) submitted the content, originally built in PowerPoint (PPT), I knew we had to discuss the program further. In the first meeting, we had already agreed we could break the program in four parts, if not five, make it more engaging by designing a few characters to walk you through the program, and that PPT would not cut it. With a plan in mind, I developed 2-3 characters to host and facilitate the learning and called for another meeting to present the strategy and production plan. She approved it all and like the characters so much that the scope went from three to 13. Long story short, here they are. Each one represents a business unit, and will tell you all about what they do, why they do it and how their work fit in the grand scheme. Fun and informative. 

Okay, team photo. Everybody say, safe!

The characters started on paper, as usual. I have added a few of the original sketches below. The original plan was to get them animated in Blender, but production time would never allow for it. The solution was then to rig them in Photoshop and animate them in Character Animator, which proved to be quite okay given the limitations; and the time it saved when redoing the animations were invaluable.

Contract Management Fundamental

Contract Management Fundamental

The Contract Management Fundamentals is one of the animation-based trainings I did with cartoon characters. Instead of reading chunks of text, two senior contract experts, John and Kate, pictured above, explain to the learner everything they need to know to get started in this field. After a number of changes and with the project changing hands, eventually we moved the production from Blender to Adobe Character Animation. Understanding the limits the new system imposes, with a few workarounds the production did become easier and faster.

“Some people say our voice sound flat or even… robotic! Can you believe it?”

That is John, prompting learners they are about to hear a computer generated voice-over throughout the course. And he is right, there are many users that can’t stand a robotic voice. But with the AI-based text-to-speech getting better and better, the usual resistance to computer generated voices is getting less of an issue.

BioGuard Xmas e-Card 2012

BioGuard Xmas e-Card 2012

An interactive festive season e-card I built for BioLab. Delegates could enter combinations of names and email addresses. This would fire an invitation email with a link to the e-card. The card itself was a short animation with a happy ending showing Santa, having a barbecue with friends by the pool.